Once I happened to have both MS Kinect and PS3 Move on my table. I connected both of them to my PC (trivial for Kinect and ugly for Move). Then I tried to calibrate both cameras to match their coordinate frames. Here is the result I managed to get:
There is some noticeable latency between Move and Kinect data streams. Also the setup for connecting PS3 Move to PC was so ugly and inconvenient (required a full PlayStation 3 and $100 Move.Me app for it) that I abandoned that experiment. Shame on you, Sony.
Recently I stumbled upon the MoveOnPC project, which can probably be used to make a setup like mine, but more usable.